Before you pack

Read these before you take the pack.

Conditions
Warm and wet, close to tropical by Hyrule standards. Rain is frequent and doesn't linger long enough to be a real obstacle, just enough to keep everything green. Light clothing, and don't bother trying to stay dry.
Hazards
The jungle hides more monster camps than the open regions do, simply because there's more cover to hide them in. There's also a certain clan of masked bandits who've made a habit of impersonating harmless travellers along the deeper valley roads — if a stranger's banana cart seems too convenient, it probably is.
Useful finds
This is where the good tropical fruit comes from — bananas, mighty bananas, voltfruit, more variety than anywhere else I forage. The coastal village further south sells fish I can't get fresh anywhere inland.

Recommended

Journey pack

Add the whole pack, then change anything in your satchel.

  • Mighty Bananas
  • Silent Shroom
  • Voltfruit

Faron Jungle Pack

Move through warm overgrowth without buying bananas from strangers.

Lush, humid, and full of cover for things that like cover. Follow the river valleys.

  • Mighty Bananas

    Mighty bananas from a seller you trust — namely me.

  • Silent Shroom

    Stealth for jungle camps you would rather not announce yourself to.

  • Voltfruit
    Voltfruit18 rupees

    Shock resistance never hurts this close to electric wildlife.

Often found near here

Open one in the shop if Sorrel sells it, or in the Field Manual to read the record.

Field reference

The longer notes, settlements, and shrines. When you know what to carry, shop the shelves or look it up in the Field Manual.

Route notes

Follow the river valleys rather than cutting through the densest greenery — slower, but you'll actually arrive with your supplies intact. The coast road to the fishing village is easy walking once you're through the jungle proper.

Merchant story

I've been offered 'cheap' bananas by a few too many suspiciously cheerful strangers out here to ever buy from anyone I haven't met twice. Pip thinks this is the funniest possible thing to watch me get suspicious about and now narrates it every single time.

Settlements

  • Lurelin Village

Shrines

  • Shoda Sah — impeccable timing
  • Qukah Nata — qukah nata's blessing
  • Shai Utoh — halt the tilt
  • Muwo Jeem — a modest test of strength
  • Tawa Jinn — tawa jinn's blessing
  • Yah Rin — a weighty decision
  • Kah Yah — quick thinking
  • Korgu Chideh — korgu chideh's blessing